BARC [hacks]: AR & VR i kulturinstitutioner - David Sime, Oncor Reality og Matias Siedler, Khora
Brugen af AR og VR (tilsammen kaldet “XR” - Extended Reality) rummer enorme potentialer for kultursektoren. Men hvordan kommer man som kulturinstitution igang med at arbejde med digitale oplevelsesformater? Og hvordan kan man tænke dem ind som en del af sin forretnings- og kommunikationsstrategi? Hør Matias Siedler, Cultural lead hos Khora og David Sime fra Oncor Reality dele ud af deres viden og erfaringer fra ind- og udland.
Her finder du links til nogle af de AR/VR-oplevelser som David og Matias henviser til i oplægget:
1/ Titanic- Full Scale Recreation
2/ Historical Portals
b/ https://www.linkedin.com/posts/davidsime_bim-tourism-history-activity-6811967329325338624-s3j8
3/ Augmented Reality Glasses
Wearable - so no need to hold up a phone
https://www.linkedin.com/posts/davidsime_heritage-museums-history-activity-6855935351811276800-kgC2
4/ Interactive Historical Wall
Skip to 1:16 to see it live
5/ Immersive Room
6/ Vapour Projection Screen
https://youtu.be/sV4C_I0yCX8?t=30
7/ VR recreation of a demolished historical building
8/ Recreation of fossils into living creatures
b/ https://www.linkedin.com/posts/davidsime_museum-education-history-activity-6866420199940255744-lPV2
9/ Bringing older people (or people with restricted mobility) to exhibits via VR
10/ Creating community art in AR
https://www.linkedin.com/posts/davidsime_community-art-publicart-activity-6878274080836005888-RG3f
11/ Bringing historical buildings to life / explaining heritage with projection mapping